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    [Tutorial] How to begin lua scripting. I_icon_minitimeFri Sep 09, 2011 4:58 pm by WhiteWolf

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    [Tutorial] How to begin lua scripting.

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    [Tutorial] How to begin lua scripting. Empty [Tutorial] How to begin lua scripting.

    Post by WhiteWolf Tue Jul 06, 2010 11:43 am

    Well, me and my friends started trying to lua script, we learned the basics. So we tried to find a Basics Tutorial for newcomers, and we checked if we understand the tutorial, we did so here is the Basics of Lua Scripting, if any of you need a Advanced guide, just reply. bounce

    http://www.cs2d.com/tut/tkdlua/luatut.html
    http://www.cs2d.com/tut/tkdlua/luatut.html
    http://www.cs2d.com/tut/tkdlua/luatut.html
    http://www.cs2d.com/tut/tkdlua/luatut.html
    http://www.cs2d.com/tut/tkdlua/luatut.html
    WhiteWolf
    WhiteWolf

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    [Tutorial] How to begin lua scripting. Empty Re: [Tutorial] How to begin lua scripting.

    Post by V1Kt0R Fri Jul 09, 2010 3:03 pm

    these tutorials are a great way to learn lua scripting. well for beginners like me they are great.
    V1Kt0R
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    Post by WhiteWolf Sat Jul 10, 2010 10:21 pm

    V1Kt0R wrote:these tutorials are a great way to learn lua scripting. well for beginners like me they are great.

    Glad it was good for you big bro.
    WhiteWolf
    WhiteWolf

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    [Tutorial] How to begin lua scripting. Empty Re: [Tutorial] How to begin lua scripting.

    Post by Starkkz Sat Aug 07, 2010 10:08 pm

    You can get info about lua scripting at.
    sys/lua/info.txt or http://www.lua.org/manual/5.1/
    Some hooks need functions and parameters..

    The hook.
    Code:

    addhook("spawn","my_lua_hook_spawn")

    The function. (This hook will call the function)
    Code:

    function my_lua_hook_spawn(id)
    -- Here you can do what you want like use commands.
    end

    How to use command in console using lua scripts.
    Code:

    parse("command")

    If you wanna make people get items at spawn you can do this.
    Code:

    function my_lua_hook_spawn(id)
    parse("equip "..id.." 45")
    end

    And the player will get a laser.

    The strings functions allow you to add more words in the same string.

    Code:

    mytable = {"I","am","testing","this","string","function"}
    function table.join(t,j)
       if not j then j = " " end
       local new_string = ""
       if type(t) == "table" then
          for _, word in pairs(t) do
             new_string = new_string .. j .. word
          end
       end
       return new_string
    end

    my_string = table.join(mytable)
    msg(my_string)

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